In the sewer system of Repol the party finds a large group of goblins living in a ruined chamber set in the underground tunnels. The party clears out the denizens and escape with the treasure. The grateful tavernkeep allows them to stay in his best rooms for free.
The party is awakened during the night by mysterious shadow creatures who burn in the sunlight. After defeating them the party sneaks downstairs to see that the tavern is filled with strange henchmen of the Baron, apparently waiting for the shadow creatures to confirm whether the party is there. After making small talk with the henchmen, pretending they are not the people they’re looking for, the party breaks into a fight aided by the town blacksmith who Ripplely contacts telepathically. One of the henchmen gets away during the battle.
Afterwards, the party decides to leave the town and begin searching the forest for the immortality gems. Seeking aid from the town, the party learns that the Dragonborn priest of the village has a brother he’s worried about, because he hasn’t returned. The party agrees to look for the brother.
On the way to a nearby cave, the party spots a large entourage of goblins carrying a bound young black dragon. Deciding to take on the goblins, the party sends Mojo to assert leadership over the small goblin tribe. He challenges the leader, a shaman, to a magical duel to win the role of leader. The duel begins but the shaman immediately creates a cloud of smoke and Mojo is attacked by the tribe. The battle begins in earnest.
After slaying the goblins, the party decides to free the dragon. They cautiously approach him and begin removing his bindings. As soon as his wings are unbound, the dragon glares at the party and takes off towards the town. Fearing the worst, they return to town but find no damage done. After searching the temple the party finds out that the black dragon they rescued was the priest’s brother.